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lamoli

5
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A member registered Sep 29, 2017

Recent community posts

Its probably Godot engine requiring a minimum graphic card configuration.. never looked into it but the engine can do 3D so maybe it needs something bigger than usual for text based games..

If you mean script tab(mixed with 2D /3D/assetlib) its no working as nothing want to load as long as dependencies are wrong..

But maybe your talking about something else.. since i never used Godot before i might not know the script way to fix dependencies..

Not sure if such topics already exists.. if so let me know..

After you revamped exploration.. making us hunt different races on different areas  each providing different sub areas separating grades range..(with related difficulty) i think you should remove Sebastian slave selection as it would be a fun breaker.. i already dislike it.. too easy to get what you need.. if you have gold..

For laboratory.. you should restrict body parts modification.. to the races you only acquired once.. it would make us hunt for a specific prey.. to unlock its race features..  also with a certain laboratory lvl when you make someone pregnant. you should be able to select a few thing from the mother (automatically inherits looks description with random breasts/butts and sometimes lower beauty) but picking up 1 trait could be a big improvement.. i used like 500+ days with 6 breading servants to get right beauty lvl/trait(just 1) the original mother had..

Maybe adding armor/weapon crafting/tinkering.. making you mine/harvest in exploration or unlocking those location first then send servant to do it.. then make a servant craft/tinker those (could further extend those with better ore/materials to generate better armors/weapons) even creating trinkets.. other than gold ring there is nothing else i think.. or upgrading one you already have with magic or other things.. 

Ok well i was annoyed seeing stress icon going over the  name list container when i add a portrait.. so  i wanted to enlarge it.. so i wanst planning on  adding something to the scene but just tweak it a little.. (so still using the original scene)

Ok so this means exporter is somehow broken.. well game works as intended.. but if you want to mod the files.. the resources i mentioned didnt get converted right so no way to edit those scenes.. unless you have the original files >.<

Strive for Power community · Created a new topic Modding

I just wanted to mod something on Mansion.scn but found out that you dint exported right:

"slave_tab.tscn.converted.scn" as it wants "statspannel.tscn/SelectButton.tscn/joblist.tscn" and not their .converted.scn counterparts

and same for

"outside.tscn.converted.scn" also wants  "statspannel.tscn" but there again the statspannel.tscn.converted.scn isnt updated for resource name and rez file location

There is a option in godot to fix dependencies but its part broken.. (only fix rez path but not original resource name) so this mean you need to rename those right before converting else its all broken..